Hey felipe collada has a lot of options when it comes to animation, and one of those is to define multiple animation tracks for objects in a single file. However, many exporters just handle one animation track by default, and as a result dont bother specifying a track name to go with the animation.
To get round this discrepancy, away3d introduces a "default" track that is defined as all animation data contained within a collada file, which tends to be the one most people end up using! Cheers rob On Monday, December 21, 2009, Felipe <[email protected]> wrote: > Hello, > I've been trying to export a mesh with animation using Collada 3.05C, > but when I look at the viewer there is no animation, just a skinned > mesh in the position of the last frame of my animation. I just picked > the Mario example and it works fine, but at the viewer.xml in the > line: > > <object type="collada" x="-20" y="0" z="10" file="assets/ > mario_testrun.dae" animation="default" > > What is this "default"? Can I choose a name for my animation, or the > animation will be always "default"? > > Thanks for your help! > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
