Hey felipe

collada has a lot of options when it comes to animation, and one of
those is to define multiple animation tracks for objects in a single
file. However, many exporters just handle one animation track by
default, and as a result dont bother specifying a track name to go
with the animation.

To get round this discrepancy, away3d introduces a "default" track
that is defined as all animation data contained within a collada file,
which tends to be the one most people end up using!

Cheers

rob

On Monday, December 21, 2009, Felipe <[email protected]> wrote:
> Hello,
> I've been trying to export a mesh with animation using Collada 3.05C,
> but when I look at the viewer there is no animation, just a skinned
> mesh in the position of the last frame of my animation. I just picked
> the Mario example and it works fine, but at the viewer.xml in the
> line:
>
> <object type="collada" x="-20" y="0" z="10" file="assets/
> mario_testrun.dae" animation="default"
>
> What is this "default"? Can I choose a name for my animation, or the
> animation will be always "default"?
>
> Thanks for your help!
>

-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

Reply via email to