Hey Tiago try using PhongBitmapMaterial with DirectionalLight3D to achieve a smoothed-surface effect
http://www.infiniteturtles.co.uk/blog/away3d-20-shading-and-all-that Rob On Fri, Dec 18, 2009 at 3:33 PM, Tiago Machado <[email protected]> wrote: > Hi, > > I´m using PointLight3D with WhiteShadingBitmapMaterial, but my objects > are seen with a flat aspect. What other(s) material(s) i can use to > see my objects with a more smooth aspect? > > Thanks > > Tiago. > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
