Hey Tiago

try using PhongBitmapMaterial with DirectionalLight3D to achieve a
smoothed-surface effect

http://www.infiniteturtles.co.uk/blog/away3d-20-shading-and-all-that

Rob

On Fri, Dec 18, 2009 at 3:33 PM, Tiago Machado <[email protected]> wrote:

> Hi,
>
> I´m using PointLight3D with WhiteShadingBitmapMaterial, but my objects
> are seen with a flat aspect. What other(s) material(s) i can use to
> see my objects with a more smooth aspect?
>
> Thanks
>
> Tiago.
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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