hey there thanks for the input. I'm using FDT and compile with Flash CS3, but I guess I can try and compile it with the Flex SDK using mxmlc...
On 24 Dez., 02:06, Stephen Hopkins <[email protected]> wrote: > What are you using for creating your project? flex builder 3 / flex > sdk can compile flash player 10 swf's. Just go to project properties > and set the "Required Flash Player Version" to 10.0. > > On Dec 23, 8:39 am, manufaktor <[email protected]> wrote: > > > > > Thx Fabrice. Unfortunately I'm stuck with the FP9 version of away3d, > > because the project requires it. Do you think I could merge the > > respective changes? I not savy with the code base, but I can give it a > > try anyway... > > > On 23 Dez., 17:14, Fabrice3D <[email protected]> wrote: > > > > If you run Away3d f10 update your svn copy, > > > I have uploaded a possible fix for this last nite. I say possible because > > > I'm not 100% sure it will apply, > > > but it looks a lot like the issue I was having... > > > > Also a CurveLineSegment class has been added to primitives in case you > > > want to draw curves that are handled same way as the > > > LineSegment class. > > > > Fabrice > > > > On Dec 23, 2009, at 4:57 PM, manufaktor wrote: > > > > > Hey guys > > > > > I'm having some issues with rendering a WireCircle, when it intersects > > > > other objects. Have a look at it here: > > > >http://img339.yfrog.com/i/wirecirclerenderingc.png/ > > > > > I can sort of resolve it by assigning every object ownCanvas = true, > > > > but this is a bit messy because it causes other z-sorting issues. > > > > > Anyone experienced something like this before? Couldn't find anything > > > > in the list so far... > > > > > Thanks!
