hey there thanks for the input. I'm using FDT and compile with Flash
CS3, but I guess I can try and compile it with the Flex SDK using
mxmlc...


On 24 Dez., 02:06, Stephen Hopkins <[email protected]> wrote:
> What are you using for creating your project? flex builder 3 / flex
> sdk can compile flash player 10 swf's. Just go to project properties
> and set the "Required Flash Player Version" to 10.0.
>
> On Dec 23, 8:39 am, manufaktor <[email protected]> wrote:
>
>
>
> > Thx Fabrice. Unfortunately I'm stuck with the FP9 version of away3d,
> > because the project requires it. Do you think I could merge the
> > respective changes? I not savy with the code base, but I can give it a
> > try anyway...
>
> > On 23 Dez., 17:14, Fabrice3D <[email protected]> wrote:
>
> > > If you run Away3d f10 update your svn copy,
> > > I have uploaded a possible fix for this last nite. I say possible because 
> > > I'm not 100% sure it will apply,
> > > but it looks a lot like the issue I was having...
>
> > > Also a CurveLineSegment class has been added to primitives in case you 
> > > want to draw curves that are handled same way as the
> > > LineSegment class.
>
> > > Fabrice
>
> > > On Dec 23, 2009, at 4:57 PM, manufaktor wrote:
>
> > > > Hey guys
>
> > > > I'm having some issues with rendering a WireCircle, when it intersects
> > > > other objects. Have a look at it here:
> > > >http://img339.yfrog.com/i/wirecirclerenderingc.png/
>
> > > > I can sort of resolve it by assigning every object ownCanvas = true,
> > > > but this is a bit messy because it causes other z-sorting issues.
>
> > > > Anyone experienced something like this before? Couldn't find anything
> > > > in the list so far...
>
> > > > Thanks!

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