juliancruz87 wrote:
try using the tween engines, TweenMax, TweenLite etc.. they will allow you to use bezier (smoother) curves as your movementgood morning, I tried to make the camera move like this example http://www.bandit3.com/, which is a natural movement, but I used the moveTo () method, which contains the camera, and does not work ,,, Just shows up at that point without moving gradually to get there, with that method I do this?, Thanks!http://www.bandit3.com/
cheers Pierre
