Hi Jochem, simple test: in prefab select the mesh, open properties and set bothsides on, if your triangle reappears, its because its flipped set on normals in prefab and you will see its pointing the wrong way.
so select in max the faces, and revert the normal for these and reexport the obj. in upcomming updates you should be able do this in Prefab... Fabrice On Jan 5, 2010, at 5:14 PM, Jochem Neerhof wrote: > Hello dev'ers, > > I've build some models in 3DsMax and exported them to an .obj file. I > want to convert these .obj files with Prefab to .as files. The .as > files are used in my Flash Away3D application. > > I've stumbled on a problem during the export of the .obj files. When I > display the .obj file in Prefab it seems that some parts of the model > are see through. This also is the case when the model is converted > to .as and displayed in Away3D. I've uploaded a picture of a chair > with see through iron bars around it. It's named redchair.jpg. > > The problem doesn't seem to be my .obj file, because is displays > correctly in 3DsMax and Blender when I import it. > > Does anyone have an idea how this see through issue can be fixed? > > Greetings
