I got the cabinet projection to work. My problem was I needed to
transpose the opengl skew matrix I was looking at from column major to
row major. I apply the matrix after each mesh. I don't know where I
would put this to apply it globally to all meshes.

mesh.transform.matrix3D.append(obliqueMatrix);

obliqueMatrix rawData comes out to...
1,0,0,0,
0,1,0,0,
-0.35409268736839294,-0.35409268736839294,1,0,
0,0,0,1

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