update: We've now gotten some very basic animated maya controllers to import... while point translation still throws up Collada loader errors, rotation seems to work.
FYI this is becoming a very time-expensive process, as our modeler adds complexity only in the smallest increments before exporting, and I attempt to import the new DAE files into away3D via the Collada loader. I have now tested now fewer than 30 different DAE files on our simple model. Any Maya->Collada->away3D experts out there with advice?
