if you do not need bones then md2 is way more friendly and easy to use.
not that you have an Animator class that also can generate the animations "a la 
md2" on the fly for you from at least 2 states of the model.

Fabrice



On Jan 22, 2010, at 1:44 PM, Valts Darznieks wrote:

> Hi guys.
> Past few days I`v been trying to get animated module in Away3D and
> with no success.
> I`v been trying using collada but every modeling software interprets
> collada in it`s own way and I can`t get it to work. Maybe collada is
> not the right way to go. I`v herd that people are using md2 in Away3D
> maybe that is much easier ? Or maybe there is even better solution ?
> I`m open to all suggestions!
> Thank you!

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