Hi, all!
First of all, I really impressed the engine!
I have created small test scene that loads .3ds file based on the
engine samples.
This perfectly works on local PC, but do not on web (i got nothing but
debugmeter on the screen)
File located on the same site. I've tried to append full path to URL
and setting texturesPath (by combining path from loaderInfo and asset
folder), but got the same result.
Where I am wrong?
Thanks!

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