It looks awesome! Small correction - character modeled by me :) Maybe don't use spring cam, or, you can make a "null", or camera dummy that will smooth into the place of character, that way the Y steps are smaller. So something like
cameraNull.y-=(cameraNull.y-character.y)/12;//12 is smooth amount I hope you get the idea, and that it helps you! -Pete On Fri, Jan 29, 2010 at 1:40 PM, Wenderson <[email protected]> wrote: > I made this game Demo > http://wpdas.wordpress.com/2010/01/29/supergame-3d-away3d/ > all right, I used Mario (character modeled by Rob of the Away3D) to > build character and a scenario using SkinExtrude, ElevationReader and > Elevation, the y-axis of the Mario character is read according to > reading high, only to have a problem, when the character walks on the > stage (on the extrusion) Camera (Springcar) is tremendous, someone > could give me a solution about it?? > > Link to this post is > http://wpdas.wordpress.com/2010/01/29/supergame-3d-away3d/ > > the link to download the contents of the game is this > http://www.wpdas.com.br/blog/arquivos/SuperGame1.zip > > Thank you in advance! > > http://wpdas.wordpress.com > [email protected] > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
