Hey Rich nothing automatic - but you can look in the BasicRenderer class to collect all visible object instances if you modify the collectFaces() method. object culling is not implemented in lite, so this will return objects that are currently visible in the scene, whether or not they are visible in the view. sorry if that doesn't help much...
Rob On Mon, Feb 1, 2010 at 4:40 PM, bongo <[email protected]> wrote: > Hi guys in away3d lite, does anyone know of a way to get a list of all > the objects currently visible within the view window? > > Thanks > > Rich > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
