I want to place some UI over the top of some of my 3D objects, but I want to hide and show it independently of the objects. I've used 2D over the top of my 3D canvas before, but this fails once the zoom or perspective change, or when objects are too tall to line up exactly.
How might I handle this? Put it on a plane in it's own 3D view with the same camera, or is there a faster, more integrated way of handling this? I want to fade it with a tween, so swapping out the materials isn't ideal. Plus, most of my objects use their own UV graphic, so that makes it worse, anyway. Thanks!
