Hi Pete, I use LW 9.6 and the UV was exported but Prefab warned that there was an issue and offered to overwrite the UV data. Since I didn't plan on using the UV map I went along with it. I initially didn't create a UV Map at all, but Prefab didn't like that (geometry loaded but could not be selected, etc...) Once the Class was exported I changed the applyMaterial function to use a ShadingColorMaterial.
Send me a model from LW7 w/ UV setup and I can test export from LW9.6 for you. Cheers, JJ.
