Hi Pete,

I use LW 9.6 and the UV was exported but Prefab warned that there was
an issue and offered to overwrite the UV data. Since I didn't plan on
using the UV map I went along with it. I initially didn't create a UV
Map at all, but Prefab didn't like that (geometry loaded but could not
be selected, etc...) Once the Class was exported I changed the
applyMaterial function to use a ShadingColorMaterial.

Send me a model from LW7 w/ UV setup and I can test export from LW9.6
for you.

Cheers,

JJ.

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