Justin, I've made a quick and dirty port now. It's completely untested, I just know that the haXe compiler isn't complaining about the autocompletion. Let me know if it works for you.
Cheers Cauê 2010/2/13 Justin Lawerance Mills <[email protected]> > Hi > > Has arcball > > http://www.unitzeroone.com/blog/2009/09/08/source-better-flash-10-3d-interaction-arcball/ > been ported to haXe yet or should I give it a go, I presume it would be > engine agnostic? Wanted to look at using with haxe away3Dlite and sandy3D > with moving across some zupko pv3d geolocation code. > > Cheers > > ;j >
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