Justin,

I've made a quick and dirty port now. It's completely untested, I just know
that the haXe compiler isn't complaining about the autocompletion. Let me
know if it works for you.

Cheers
Cauê

2010/2/13 Justin Lawerance Mills <[email protected]>

> Hi
>
> Has arcball
>
> http://www.unitzeroone.com/blog/2009/09/08/source-better-flash-10-3d-interaction-arcball/
> been ported to haXe yet or should I give it a go,  I presume it would be
> engine agnostic?  Wanted to look at using with haxe away3Dlite and sandy3D
> with moving across some  zupko pv3d geolocation code.
>
> Cheers
>
> ;j
>

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