I changed my code and derived my own Scene from the BasicTemplate. It
works now. Seems that I have forgotten a whole bunch of stuff between
the Template and BasicTemplate class.

Thanks for your help!

On 14 Feb., 18:19, katopz <[email protected]> wrote:
> ah that weird, i never seen this before
> can you try start from this
>
> http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src
>
> especially ExSphere.as
>
> it's run fine here just fine here, should be something wrong
>
> On 14 February 2010 22:33, azeitler <[email protected]> wrote:
>
>
>
> > Thanks for the tipp.
>
> > I did, but the result was the same:
> >http://dev.azeitler.com/awl3d_sortingBug.png
>
> > As for using the basicRenderer, I just create one and assign it to the
> > view?
>
> > Best,
> > Andreas
>
> > On 14 Feb., 08:46, katopz <[email protected]> wrote:
> > > Hey Andreas
>
> > > do try BasicRenderer instead
>
> > > hth
>
> > > On 14 February 2010 14:38, azeitler <[email protected]> wrote:
>
> > > > Hi there,
>
> > > > I went out of my way and tried everything I can think of, but I am
> > > > still not getting my objects sorted correctly.
> > > > I am using a setup similar to the ExSphere.as example. I have around
> > > > 30 Objects (Cubes, 1 Sphere, 1 Plane as Ground) in my scene.
> > > > I use the FastRenderer with sortObjects=true. Enabling/Disabling
> > > > sortFaces for each object does not change anything.
>
> > > > Any pointers?
>
> > > > Best,
> > > > Andreas
>
> > > --
> > > katopzhttp://www.sleepydesign.com
>
> --
> katopzhttp://www.sleepydesign.com

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