I changed my code and derived my own Scene from the BasicTemplate. It works now. Seems that I have forgotten a whole bunch of stuff between the Template and BasicTemplate class.
Thanks for your help! On 14 Feb., 18:19, katopz <[email protected]> wrote: > ah that weird, i never seen this before > can you try start from this > > http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src > > especially ExSphere.as > > it's run fine here just fine here, should be something wrong > > On 14 February 2010 22:33, azeitler <[email protected]> wrote: > > > > > Thanks for the tipp. > > > I did, but the result was the same: > >http://dev.azeitler.com/awl3d_sortingBug.png > > > As for using the basicRenderer, I just create one and assign it to the > > view? > > > Best, > > Andreas > > > On 14 Feb., 08:46, katopz <[email protected]> wrote: > > > Hey Andreas > > > > do try BasicRenderer instead > > > > hth > > > > On 14 February 2010 14:38, azeitler <[email protected]> wrote: > > > > > Hi there, > > > > > I went out of my way and tried everything I can think of, but I am > > > > still not getting my objects sorted correctly. > > > > I am using a setup similar to the ExSphere.as example. I have around > > > > 30 Objects (Cubes, 1 Sphere, 1 Plane as Ground) in my scene. > > > > I use the FastRenderer with sortObjects=true. Enabling/Disabling > > > > sortFaces for each object does not change anything. > > > > > Any pointers? > > > > > Best, > > > > Andreas > > > > -- > > > katopzhttp://www.sleepydesign.com > > -- > katopzhttp://www.sleepydesign.com
