http://www.rascal.gr/demos/neoset/3d/MyRoom.html
If you click on rotate buttons on the above application you can see the room from all 8 angles. My problem is that the wooden item inside the room is overlapped by the walls and the floor in some angles, although it's at least 30px away from them. Walls and floor are primitives (Cubes) and the wooden item inside is an .obj file exported from may and imported into the scene. Walls have color materials with alpha and floor along with the .obj file have bitmap materials. Any advise is much appreciated. Thanks all!
