What are the best things to keep in mind for frame rate and performance for
Away 3d & Away 3D Lite?

1: Poly Count - Always an Issue on any platform.
2: Texture Sizes? - What are best? Small or Large? I'm assuming small, but
what is classified as small 128 * 128, 64 * 64?
3: Model format? - I'm currently using Collada models, both static and
Animated. I guess for skinned / animated the MD2 format is better as it does
not have to recalculate the verts every frame change. And With Collada
skinned models, you then have weighted bones as well.
4: Window / Canvas Size? I guess the fill rate for the scene is also optimal
to keep as small as possible.

Thanks in advance for any help on this.

Phil

-- 
Phil Harvey
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