Yeah, got it!
import away3d.core.clip.*;
and add
clipping:new FrustumClipping({minZ:10}) in new View3D()
but second question, how FrustumClipping affect in performance?
- [away3d] Render problem (Z-sorting and plane breaks) Ju
- [away3d] Re: Render problem (Z-sorting and plane breaks) exb
