Thank you Fabrice!!! You're right that was exactly the problem. Thank you so much for your help. And sorry for the stupid question :S
On 25 feb, 16:54, Fabrice3D <[email protected]> wrote: > private function onObjLoadSucces(e:Loader3DEvent):void > { > this.object3D = e.loader.handle; > this.object3D.x = this.object3D.y = this.object3D.z = > 0; > } > > this code comes I would bet from the doc. > the x, y and z props set in this example are I think the answer to your > question. > note that in the doc the example sets them to 0. Its just to show you that > you can affect > the Object3D (the e.loader.handle) position. > > So if you change in your code the position before its loaded > the above code resets to 0,0,0 > > Fabrice > > On Feb 25, 2010, at 4:23 PM, Irati wrote: > > > Hi! > > > I have loaded am OBJ file like this: > > > private function loadObjectFileObj(url:String):void > > { > > loader = Obj.load(url); > > this.view3D.scene.addChild(loader); > > loader.scale(30); > > loader.addOnSuccess(onObjLoadSucces); > > > } > > > private function onObjLoadSucces(e:Loader3DEvent):void > > { > > this.object3D = e.loader.handle; > > this.object3D.x = this.object3D.y = this.object3D.z = 0; > > } > > > Then I have tried to move the loaded model with this code, for > > example: > > > loader.y = 50; > > loader.moveTo(0,200,0); > > > But the model's position doesn't change at all. Am I doing something > > wrong? Should I change something else? > > > Sorry if this is an stupid question but I can not find the answer > > anywhere. > > > Thanks in advance
