Thank you Fabrice!!!

You're right that was exactly the problem. Thank you so much for your
help.
And sorry for the stupid question :S

On 25 feb, 16:54, Fabrice3D <[email protected]> wrote:
> private function onObjLoadSucces(e:Loader3DEvent):void
>                 {
>                         this.object3D = e.loader.handle;
>                         this.object3D.x = this.object3D.y = this.object3D.z = 
> 0;
>                 }
>
> this code comes I would bet from the doc.
> the x, y and z props set in this example are I think the answer to your 
> question.
> note that in the doc the example sets them to 0. Its just to show you that 
> you can affect
> the Object3D (the e.loader.handle) position.
>
> So if you change in your code the position before its loaded
> the above code resets to 0,0,0
>
> Fabrice
>
> On Feb 25, 2010, at 4:23 PM, Irati wrote:
>
> > Hi!
>
> > I have loaded am OBJ file like this:
>
> >            private function loadObjectFileObj(url:String):void
> >            {
> >                    loader = Obj.load(url);
> >                    this.view3D.scene.addChild(loader);
> >                    loader.scale(30);
> >                    loader.addOnSuccess(onObjLoadSucces);
>
> >            }
>
> >            private function onObjLoadSucces(e:Loader3DEvent):void
> >            {
> >                    this.object3D = e.loader.handle;
> >                    this.object3D.x = this.object3D.y = this.object3D.z = 0;
> >            }
>
> > Then I have tried to move the loaded model with this code, for
> > example:
>
> >               loader.y = 50;
> >               loader.moveTo(0,200,0);
>
> > But the model's position doesn't change at all. Am I doing something
> > wrong? Should I change something else?
>
> > Sorry if this is an stupid question but I can not find the answer
> > anywhere.
>
> > Thanks in advance

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