Glad to hear that it is running smooth - that was one of my big
concerns.  It's set up to run at 60fps, but 30fps was my goal.  I've
made it so that it dynamically changes flash's quality setting if the
frame rate drops too low for too long.

I haven't actually tried proper full screen - not entirely sure why I
didn't.  I did try scaling up an early version just by resizing the
window but that didn't work too well.  If I get the chance I will try
proper full screen.


On Mar 3, 10:18 am, Fabrice3D <[email protected]> wrote:
> Nice and smooth!
> Have you tried full screen?
>
> Fabrice
>
> On Mar 2, 2010, at 11:58 PM, Sevdanski wrote:
>
> > My first ever Away3D project has finally gone live today - yay!
>
> > It's called Strike Fighter and is a jet fighter game that takes a lot
> > of influence from arcade games from the 80's and 90's - so basically
> > means lots of missiles, upgrades, and the occasional boss battle.
>
> > I would love to hear what people think
>
> > You can check it out 
> > at:http://games.defencejobs.gov.au/#/games/strikefighter
>
> > Cheers,
> > Sev

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