Hello, first of all thank you for Away3D, it's a very advanced and useful library, and very well developed.
At the moment I'm comparing the rendering speed of Away3Dlite against Away3D. My first test was just a sphere, and actually the lite version of the library is 30% faster. But then I tried the animated Marios example and to display just one of them. Then I converted the same application to Away3Dlite, basically switching from the away3d.animators.SkinAnimation class to the away3dlite.animators.BonesAnimator. What I got is that Mario runs at 40 fps with Away3D on my machine, but it runs at 24 with Away3Dlite. But Away3Dlite should be supposed to be faster (or at least not slower), shouldn't it? What's going on? Am I doing anything wrong? Thank you
