Yup. What @pierre suggests is the right way to do this. Make a
MovieClip and then apply that as a MovieMaterial. Keep in mind that
the size of the Movieclip relates directly to the resolution of the
texture, so if you can see the pixels - just increase the size of the
MovieClip.

J

On Mar 4, 12:48 pm, metSyS <[email protected]> wrote:
> I'm interesting is it possible to add some text on some primitive. So
> I have some primitive on a plane & some loaded data from xml file. How
> to transform some string which have loaded text from xml, & add this
> string to plane. May be some code example?

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