Yup. What @pierre suggests is the right way to do this. Make a MovieClip and then apply that as a MovieMaterial. Keep in mind that the size of the Movieclip relates directly to the resolution of the texture, so if you can see the pixels - just increase the size of the MovieClip.
J On Mar 4, 12:48 pm, metSyS <[email protected]> wrote: > I'm interesting is it possible to add some text on some primitive. So > I have some primitive on a plane & some loaded data from xml file. How > to transform some string which have loaded text from xml, & add this > string to plane. May be some code example?
