you have 3 options - center your model before you render, and use this offset and affect by adding to each frames vertex values this offset - recenter each frames in your editor - place the md2 into a container with the offset, move/rotate the container, not the md2
Fabrice On Mar 14, 2010, at 1:53 PM, K1ngR4T wrote: > Hey all > > I have an MD2 model that I am using in an app. The animations and > everything work fine but the center point of the model seems to be > off. It is fine in other progs but when used in away3d the center > seems to be a little to the left. For example when I try to rotate the > model on an enter frame, it rotates around a point off to the left and > not on it's own center axis. > > Is there any way to set the center point to the middle/middle of the > model? > > Thanks in advance
