you have 3 options
- center your model before you render, and use this offset and affect by adding 
to each frames vertex values this offset
- recenter each frames in your editor
- place the md2 into a container with the offset, move/rotate the container, 
not the md2

Fabrice



On Mar 14, 2010, at 1:53 PM, K1ngR4T wrote:

> Hey all
> 
> I have an MD2 model that I am using in an app. The animations and
> everything work fine but the center point of the model seems to be
> off. It is fine in other progs but when used in away3d the center
> seems to be a little to the left. For example when I try to rotate the
> model on an enter frame, it rotates around a point off to the left and
> not on it's own center axis.
> 
> Is there any way to set the center point  to the middle/middle of the
> model?
> 
> Thanks in advance

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