Thanks Everybody,

I've tried plane.lookAt(camera.position) and it worked. However yawing the
plane to 180 is not making it facing toward the camera the way I need it to
face...

On Tue, Mar 16, 2010 at 5:08 PM, Robert Andersson <rob...@profundis.se>wrote:

> plane.lookAt(camera.position);

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