Looks like the variable _eps in away3d.animators.FaceLink is left
untyped, and it should be typed as a Number.  This causes compilation
to fail with fsch in strict mode.  Of course, it's easy to fix, but I
can't commit to the away3d code repository.  Someone who can...?

To unsubscribe from this group, send email to 
away3d-dev+unsubscribegooglegroups.com or reply to this email with the words 
"REMOVE ME" as the subject.

Reply via email to