thanks
I'll try it out

On Mar 22, 2010, at 12:58 AM, Diego Ponce de León wrote:

> Check out away3d.sprites.Sprite2D 
> 
> In lite version:
> away3dlite.sprites.Sprite3D
> /**
>      * Single billboard object (one that always faces the camera).
>      * Draws 2d objects inline with z-sorted triangles in a scene.
>      */
> 
> 2010/3/21 Dmitry Markman <[email protected]>
> thanks Diego
> can you point out to any tutorial, please?
> because I didn't find any Particles object in away3d (Papervision has it, 
> though)
> thanks
> 
> 
> On Mar 21, 2010, at 10:43 PM, Diego Ponce de León wrote:
> 
>> I think you should use particles instead of spheres.
>> 
>> 2010/3/21 Dmitry Markman <[email protected]>
>> I think I found what I need:
>> 
>> screen method of the Camera3D class
>> 
>> thanks
>> 
>> 
>> 
>> On Mar 21, 2010, at 8:59 PM, Dmitry Markman wrote:
>> 
>>> Hi, 
>>> I have to show stars
>>> I calculate correctly scene x,y,z coordinate of the objects.
>>> but if I represent them as sphere with some colormaterial
>>> away3d changes appearances, I'd like to show stars always as 2x2 pixels 
>>> with const color
>>>  I need screen coordinates of the objects,  so I'll be able to use standard 
>>> flex 2d api for drawing them
>>> 
>>> thanks
>>> 
>>> 
>>> Dmitry Markman
>>> 
>>> 
>>> To unsubscribe from this group, send email to 
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>>> words "REMOVE ME" as the subject.
>> 
>> Dmitry Markman
>> 
>> 
>> To unsubscribe from this group, send email to 
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>> 
>> 
>> -- 
>> Diego Ponce de León
>> 
>> http://www.xleon.net
>> http://www.xinterface.net
>> http://twitter.com/diegoxleon
>> 
>> To unsubscribe from this group, send email to 
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> 
> Dmitry Markman
> 
> 
> To unsubscribe from this group, send email to 
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> "REMOVE ME" as the subject.
> 
> 
> 
> -- 
> Diego Ponce de León
> 
> http://www.xleon.net
> http://www.xinterface.net
> http://twitter.com/diegoxleon
> 
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Dmitry Markman

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