ActionScript 3.0 is done this way and have done so, but do not like
depending on who are all loaded away3D objects, and situated in a
package.
can someone help me please. thanks
stop();
addEventListener(Event.ENTER_FRAME,preloader);
function preloader(event:Event):void{
var toLoad:Number=loaderInfo.bytesTotal;
var loaded:Number=loaderInfo.bytesLoaded;
var total:Number=loaded/toLoad;
if(loaded==toLoad){
removeEventListener(Event.ENTER_FRAME,preloader);
gotoAndStop(2);
}else{
preloader_mc.preloaderFill_mc.scaleX=total;
preloader_mc.porcentaje_txt.text=Math.floor(total*100)+"%";
preloader_mc.ofBytes_txt.text=loaded+"bytes";
preloader_mc.totalBytes_txt.text=toLoad+"bytes";
}
}
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