OK, I did a little research after my hasty question asking and see how
to use multiple views.  Can views be stacked?  If so, do most of the z-
ordering and flicker problems I saw mentioned in older posts still
exist?

On Mar 25, 10:24 am, savagelook <[email protected]> wrote:
> I'm a relative beginner trying to get a deeper understanding of
> away3d.  How do I create multiple active View3D's?  The reason I ask
> is because I'd like to have a FLARtoolkit/FLARManager instance inside
> an existing away3d scene.  The problem is that whenever I add the FLAR
> scene sprite to the View3d (also a sprite) it doesn't show up.  Do I
> need a "parent" sprite to be a container for those 2 sprites?  Do I
> need to pull in flex and do it with uicomponents?  I know I can do it
> with flex but i'd like to avoid adding it if possible.  Anyone else
> done this?

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