Hi! I have this 3D globe that I allow users to grab and toss on its y axis to spin it around and look at it from all angles..
however, I want to add functionality where depending on where your mouseY is in relation to the center of the globe will adjust the rotationX of the sphere but only for 30 degrees in either direction. I tried to figure out the formula on my own, but its been a few hours and I am just stuck. Any ideas? Thanks again! `Scott To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
