try add
View.renderer = Renderer.CORRECT_Z_ORDER;

Fabrice


On Mar 30, 2010, at 9:50 AM, martinillo wrote:

> Hi all,
> i am very new to away3d and i am loving it. but now i face a (maybe
> stupid) problem in displaying a simple model with alpha. the problem
> is visible here:
> 
> http://groups.google.com/group/away3d-dev/web/house3d.JPG
> 
> has anyone an idea how to avoid this display error marked with the red
> arrow? I would really appreciate it!
> Thank you very much in advance!
> martinillo
> 
> 
> my code:
> 
> private var mat1:ShadingColorMaterial=new
> ShadingColorMaterial("white", {alpha:.5, specular:"gray",
> diffuse:"grey"});
> private var mat2:ShadingColorMaterial=new ShadingColorMaterial("red",
> {alpha:.5, specular:"gray", diffuse:"grey"});
> public function house()
> {
> camera = new HoverCamera3D({zoom:60, focus:200, distance:1});
> var loader:LoaderCube = Collada.load("element2.dae", {bothsides:true,
> material:mat1}) as LoaderCube;
> loader.addOnSuccess(onLoaderSuccess);
> View.scene.addChild(loader);
> var light:DirectionalLight3D = new DirectionalLight3D({color:0xFFFFFF,
> ambient:0.25, diffuse:0.75, specular:0.9});
> View.scene.addChild(light);
> }
> private function onLoaderSuccess(e:Loader3DEvent):void
> {
> model = e.loader.handle as ObjectContainer3D;
> model.ownCanvas = true;
> model.children[0].faces[13].material= mat2;
> }
> private function onEnterFrame(e:Event):void
> {
> camera.hover();
> View.render();
> }
> 
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