no, but should be straight for porting. this class is cutting geometry, and PV triangles are same as everywhere :)
Fabrice On Mar 30, 2010, at 4:03 PM, Paul.De.Priran wrote: > Hi, > > I was wondering if Away3D has an equivalent API to PV3D's > MeshUtil.cutTriangleMesh > > Thanks in advance. > > Paul > > To unsubscribe from this group, send email to > away3d-dev+unsubscribegooglegroups.com or reply to this email with the words > "REMOVE ME" as the subject. To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
