have you looked into the lookAt() method? http://away3d.com/livedocs/away3d/core/base/Object3D.html#lookAt()
You simply call myPlane.lookAt( camera.position ) every time you modify the camera position. You may need to set the yUp property on the plane to false. ath. Jerome -- To unsubscribe, reply using "remove me" as the subject.
