Why do you write : Create3D.getChildIndex(object) and not
:Create3D.getChildIndex(objectIndex)?
If I get your code correctly the objectIndex is the nested object of the
Create3D? What is "object"? Where it comes from ?
Check your code better it seems you have got some variables targeting
inconsistency .




On Mon, Apr 5, 2010 at 5:54 AM, Evandro Eisinger
<[email protected]>wrote:

> Hello Guys!
> I have a very annoying problem. I want to get the index value of
> object3d (Cube), when i roll over that. But i can't do it!
> The object's are inside of a conteiner3D.
>
> That's my code:
>
> public static function start():void {
>                        //CUBOS
>                        Create3D.cube1.addOnMouseOver(indexValue);
>                        Create3D.cube2.addOnMouseOver(indexValue);
>                        Create3D.cube3.addOnMouseOver(indexValue);
>                }
>
>                public static function indexValue(evento:MouseEvent3D):void
> {
>                        var objectIndex:Object3D = evento.object;
>                        trace(Create3D.getChildIndex(object));
>                }
>
> ...
>
> Please help me!
>
> Thx a lot guys!
>
>
> --
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>



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