Probably because your mtl holds more than just bitmapmaterial def Fabrice
On Apr 20, 2010, at 12:06 AM, tictox wrote: > Hi All > > Eventually started learning some Away3D today again ;) > > I had a problem with my textures not loading with any OBJ files I > tried that I have had had working in Alternativa before this .. so I > updated my svn and am using the fp10 branch and still no luck so I > decided to dig into the code and trace everything until I found out > something and tracked it done to Loader3D class line 115 : > > if (_materialData.materialType == MaterialData.TEXTURE_MATERIAL && ! > _materialData.material) > > I removed the second condition in this if statement - "! > _materialData.material" If you trace this variable it has a value of > "[object WireColorMaterial]". > > Now all my OBJ files load just fine. > > any ideas what is going on here.? > > > -- > Subscription settings: > http://groups.google.com/group/away3d-dev/subscribe?hl=en
