Can't help you with that . I used Flint only with PV3D . I actually thought it should be the same routine .
On Tue, Apr 20, 2010 at 4:31 PM, Vic <[email protected]> wrote: > I tried to use Flint to have particle emitter for electrons. > http://www.vicware.com/flash/Atom/atom02.html > > I spent a long day but I couldn't figure it out. Flint has > only 2 examples for using Flint within aw3d, and their > forum had almost no info on doing it (one post). > > I tried to uses their Fireworks demo. I pretty easily > had that script running along with my atom script > in the same swf, but could not unite my objects > (electrons) to use the emitters. Its like 2 different > rendering schemes with no connection between > them, and the emitter had no owncanvas control. > > I'd have to write my own particle emitter to work > with this probably. Unless anybody tried to do > this with any success? > > Thanks - > Vic > > > > -- > Subscription settings: > http://groups.google.com/group/away3d-dev/subscribe?hl=en > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
