I had a suspicion that working on the root 3d container ("scene"
property of the view) is the problem , and went ahead and created a
nested objectContainer3D within this container and added all the
children into that .. and now all children are been updated when i
change this nested containers properties.Im using the fp10 branch. On Apr 28, 1:08 pm, tictox <[email protected]> wrote: > Hi All > > I have a project where im using 5 views each on its own layer > representing floors of a building. I have positioned each scene object > of a view on setup to offset the y position of each floor and then > position its childrens coords > > - this works as i have changed the position of each child according > to its setup values - which seems to be the only means to get the > children to update visually. > > Part of the API is to select a floor and hide the others .. and then > move that floor/scenes' y value to be on 0. This traces a change in > the scenes coords .. but wont update any of its children visually > because i have not changed any of the childrens position? > > I have seached the forum , added forceUpdate:true to the init object > passed into the views constructor , I have traced the scenes > autoUpdate variable which traces as true. I have tried to manually > call update() and updateTime() on the scene .. still no joy , so I > dont know what else to do here.? > > Here is a link to get a visual of the scenario.. > > http://www.prezencenewmedia.com/proof/investec/index.html
