Hi Guys , I was looking for Normal Face Vector in Lite and found none . I
tried to write my own . From my check It seems working ... But I would like
to get a confirmation from Math
experts here  .
I used the tuvs to create 2 vectors on the Face plane, then did cross
product . Was that right ?

Here is the code:
var face:Face=sp.faces[45];
                var v1:Vector3D=new Vector3D(face.t0,face.u0,face.v0);
                var v2:Vector3D=new Vector3D(face.t1,face.u1,face.v1);
                v1.normalize();
                v1.normalize();
                var normVect:Vector3D=new Vector3D();
                normVect=v1.crossProduct(v2);
               normVect.normalize();


Thanks.


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
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