Im finally getting some real use out of prefab its great :D

at least on exporting to away3dlite if you export, then enter package/
clasname/etc then press save, but cancel the file dialog, then save
again, your mesh is duplicated in the .as, and doesnt compile.

also i noticed its setting a Vector3D to .rotation on Matrix3D, which
caused me compile errors (in a cs4 project)
but that property doesnt seem to exist
http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/geom/Matrix3D.html
?

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