Im finally getting some real use out of prefab its great :D at least on exporting to away3dlite if you export, then enter package/ clasname/etc then press save, but cancel the file dialog, then save again, your mesh is duplicated in the .as, and doesnt compile.
also i noticed its setting a Vector3D to .rotation on Matrix3D, which caused me compile errors (in a cs4 project) but that property doesnt seem to exist http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/geom/Matrix3D.html ?
