Hello there!

Currently I've got a HoverCamera3D running around with a variable
zoom. There is a 3 pronged axis placed somewhere through-out the view,
and I want this axis to remain the same size, adjusting scale and or
the length of the axis's by some arbitrary value.

What I want to figure out is, based on the current zoom what is the
scale I need to set my object at to have it remain the same size.

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