no, at the moment for diverse reasons, there's still no support for multiple 
materials per mesh.
at the risc to repeat myself: its on my todo. (aside many other things :) )

Fabrice

On May 9, 2010, at 8:35 AM, Christian wrote:

> Hello Fabrice or anyone who wants to respond.
> 
> I was wondering if prefab could deal with a model with multiple UV
> maps. That ways I can have one big model of a complex and not run into
> the getting stuck problem that you saw in my last  post. That is
> actually 5 models lined up to each other. Also how did you do your
> Demo? Multiple Models. One big model?
> 
> Thanks
> Christian

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