no, at the moment for diverse reasons, there's still no support for multiple materials per mesh. at the risc to repeat myself: its on my todo. (aside many other things :) )
Fabrice On May 9, 2010, at 8:35 AM, Christian wrote: > Hello Fabrice or anyone who wants to respond. > > I was wondering if prefab could deal with a model with multiple UV > maps. That ways I can have one big model of a complex and not run into > the getting stuck problem that you saw in my last post. That is > actually 5 models lined up to each other. Also how did you do your > Demo? Multiple Models. One big model? > > Thanks > Christian
