Peter, It's Away3d 2.4.0
I'm not using any material in this example.

view = new View3D({x:200,y:
200,renderer:Renderer.INTERSECTING_OBJECTS});
ui.addChild(view);

var mat1:WireColorMaterial = new WireColorMaterial();
mat1.color = 0xFFFFFF;
mat1.wirecolor = 0xFFFFFF;

tri = new Triangle();
tri.a = new Vertex(0,200,0);
tri.b = new Vertex(100,0,0);
tri.c = new Vertex(-100,0,0);
tri.bothsides = true;

view.scene.addChild(tri);

savagelook, Yellow line is a triangle. But it's not important. If i
create a prism without triangle i get same result.

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