yeah! thx for the help, solution was using UV unwrap :)
regards!

On 8 mayo, 09:35, Michael Iv <[email protected]> wrote:
> What your mapping pipeline ? You should use UV unwrap and that should work
> fine
>
> On Sat, May 8, 2010 at 3:26 PM, tarwin <[email protected]> wrote:
> > I've found UVWs to export correctly with OpenCollada. Can you upload
> > the source?
>
> > On May 8, 2:04 am, masterkitano <[email protected]> wrote:
> > > hi, Im trying to export a 3dmax object using OpenCollada, and exported
> > > its UV texture. but when I load it into Away3d, The texture is not
> > > placed correctly. is there any documentation on how to export a model
> > > and its UVMaps?
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air |3D|Unity|www.neurotechresearch.com
> Tel:054-4962254
> [email protected]
> [email protected]

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