yeah! thx for the help, solution was using UV unwrap :) regards!
On 8 mayo, 09:35, Michael Iv <[email protected]> wrote: > What your mapping pipeline ? You should use UV unwrap and that should work > fine > > On Sat, May 8, 2010 at 3:26 PM, tarwin <[email protected]> wrote: > > I've found UVWs to export correctly with OpenCollada. Can you upload > > the source? > > > On May 8, 2:04 am, masterkitano <[email protected]> wrote: > > > hi, Im trying to export a 3dmax object using OpenCollada, and exported > > > its UV texture. but when I load it into Away3d, The texture is not > > > placed correctly. is there any documentation on how to export a model > > > and its UVMaps? > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity|www.neurotechresearch.com > Tel:054-4962254 > [email protected] > [email protected]
