Ok, but how do i do it? When I use the as3 bitmapdata or bitmap class, flash tells me about an implicit coercion between flash and away3d!
Im trying to create a bitmap from an away3d object so that I can then use the as3 startDrag & stopDrag classes to move the bitmap around as the way of dragging objects in away3d just isnt working for me. Anymore ideas? On May 13, 7:20 am, masterkitano <[email protected]> wrote: > perhaps you could add this object Container to a View, a view extends > from Sprite, and sprites can be cached as Bitmaps. so maybe... > > On 12 mayo, 15:28, Supernaut79 <[email protected]> wrote: > > > > > Hi, > > Im wondering if its at all possible to take the contents of an > > ObjectContainer3D and pass them to a bitmapdata variable and then > > display them to the stage as a bitmap using as3 native classes. Ive > > noticed that there is the BitmapRenderSession class in the away3d > > documentation but Ive not idea how to use it! or what the purpose of > > it is other than to speed up rendering. > > > Is this at all possible and if so can anybody please point me in the > > right direction. > > > Thanks :)- Hide quoted text - > > - Show quoted text -
