Ok, but how do i do it? When I use the as3 bitmapdata or bitmap class,
flash tells me about an implicit coercion between flash and away3d!

Im trying to create a bitmap from an away3d object so that I can then
use the as3 startDrag & stopDrag classes to move the bitmap around as
the way of dragging objects in away3d just isnt working for me.

Anymore ideas?

On May 13, 7:20 am, masterkitano <[email protected]> wrote:
> perhaps you could add this object Container to a View, a view extends
> from Sprite, and sprites can be cached as Bitmaps. so maybe...
>
> On 12 mayo, 15:28, Supernaut79 <[email protected]> wrote:
>
>
>
> > Hi,
> > Im wondering if its at all possible to take the contents of an
> > ObjectContainer3D and pass them to a bitmapdata variable and then
> > display them to the stage as a bitmap using as3 native classes. Ive
> > noticed that there is the BitmapRenderSession class in the away3d
> > documentation but Ive not idea how to use it! or what the purpose of
> > it is other than to speed up rendering.
>
> > Is this at all possible and if so can anybody please point me in the
> > right direction.
>
> > Thanks :)- Hide quoted text -
>
> - Show quoted text -

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