I've just posted a demo of solid/procedural textures which allows you to play around with them to see what wierd and wonderful textures you can create, such as wood, marble, brick and varitions of.
http://www.geepers.co.uk/ - for my homepage http://www.geepers.co.uk/software/solid_textures.html - for the blog post including Solid Texture Explorer Although, this functionality isn't in the core Away3D libs at the moment, it will be heading that way. I need to rework things first, so consider this a taster of things to come. Spookily enough, another excellent procedural texture example was posted earlier today at http://www.inear.se/?p=424 Greg
