Hi,
As Jensa mentioned porting the VideoMaterial from Away3D to a
Away3DLite project is pretty easy. You will also need to copy the
VideoEvent class. Aside updating the import statements, the only edit
needed is in the updateDimensions method. I commented out the
following lines:
_lockW = ini.getNumber("lockW", movie.width);
_lockH = ini.getNumber("lockH", movie.height);
_bitmap = new BitmapData(Math.max(1,_lockW), Math.max(1,_lockH),
transparent, (transparent) ? 0x00ffffff : 0);
to avoid a compile error. The class works great in Lite after that!
ath
Jerome.