Waow Thanks Rob. It worked perfectly now !!!! Thanks a lot guru. I owe
you a cup of tea :D

On May 19, 1:26 am, Rob Bateman <[email protected]> wrote:
> Hey Ali
>
> have you tried setting your scale and align properties on the stage? If you
> want to have a 100% x 100% flash window in teh browser, your best setting is
> to tpe something like:
>
> stage.align = StageAlign.TOP_LEFT;
> stage.scaleMode = StageScaleMode.NO_SCALE;
>
> does that solve the problem?
>
> Rob
>
>
>
>
>
> On Sat, May 15, 2010 at 1:46 PM, Ali <[email protected]> wrote:
> > Thanks for your help toshmosh. But it does't work still I got this 4:3
> > screen
>
> >http://www.riyasatali.com/images/error.jpg
>
> > here is the jpg what i m getting in result.
>
> > Is there any thing I am missing ?
>
> > On May 15, 1:36 pm, toshmosh <[email protected]> wrote:
> > > import import flash.system.*;
>
> > > then type  Capabilities.screenResolutionX and this will give you the
> > > screen res x
> > > for Y is Capabilities.screenResolutionY.
>
> > > Hope it helps:)
>
> > > On 15 Май, 02:41, Ali <[email protected]> wrote:
>
> > > > Hi,
>
> > > > I am trying to make one background that can fill the complete view
> > > > port but when it starts rendering it only display 4:3 ratio screen not
> > > > 16:9. I want to make bg adjust automatically according to the users
> > > > screen resolution. Here is a code I am trying to work with
>
> > > > //
>
> > ***************************************************************************
> > ******//
> > > > package
> > > > {
> > > >         import away3d.cameras.HoverCamera3D;
> > > >         import away3d.containers.View3D;
> > > >         import away3d.materials.TransformBitmapMaterial;
> > > >         import away3d.primitives.Plane;
> > > >         import away3d.primitives.Sphere;
>
> > > >         import flash.display.Bitmap;
> > > >         import flash.display.Sprite;
> > > >         import flash.events.Event;
>
> > > >         [SWF( backgroundColor="#0a0a0a")]
>
> > > >         public class bgtry extends Sprite
> > > >         {
> > > >                 [Embed("../assets/bg.jpg")]
> > > >                 private var bg:Class;
>
> > > >                 private var bgPlane:Plane;
> > > >                 private var cam:HoverCamera3D=new HoverCamera3D();
> > > >                 private var sphr:Sphere;
> > > >                 private var view:View3D;
>
> > > >                 private var bmpMat:Bitmap=new bg() as Bitmap;
> > > >                 private var stMat:TransformBitmapMaterial=new
> > > > TransformBitmapMaterial(bmpMat.bitmapData,{scaleX:1,scaleY:1});
> > > >                 public function bgtry()
> > > >                 {
>
> > > >                         init();
> > > >                 }
> > > >                 private function init():void{
> > > >                         view = new View3D();
> > > >                         view.x=stage.stageWidth/2;
> > > >                         view.y=stage.stageHeight/2;
>
> > > >                         bgPlane=new Plane({material:"orange#black"});
> > > >                         bgPlane.width=stage.stageWidth*2;
> > > >                         bgPlane.height=stage.stageWidth*0.5;
>
> > > >                         bgPlane.material=stMat;
> > > >                         bgPlane.segmentsH=5;
> > > >                         bgPlane.segmentsW=5;
>
> > > >                         this.addChild(view);
>
> > > >                         view.scene.addChild(bgPlane);
> > > >                         view.camera=cam;
> > > > //                      cam.zoom=10;
>
> > this.addEventListener(Event.ENTER_FRAME,entFrm);
> > > >                         view.render();
> > > >                 }
> > > >                 private function entFrm(e:Event):void{
> > > >                         //bgPlane.x-=0.5;
> > > >                         view.render();
> > > >                 }
> > > >         }
>
> > > > }
>
> > > > //***********************************************************//
>
> > > > I am a beginner please help me how to solve this issue. Thanks in
> > > > advance
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected]

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