Thank you, Rob. I have the same problem. Thank you for the decision.

// ********* Work:
box.cubeMaterials.left = this.diceTextures[0];
box.cubeMaterials.right = this.diceTextures[1];
box.cubeMaterials.front = this.diceTextures[2];
box.cubeMaterials.back = this.diceTextures[3];
box.cubeMaterials.top = this.diceTextures[4];
box.cubeMaterials.bottom = this.diceTextures[5];
this.view.scene.addChild(box);

// ********* Not work
this.view.scene.addChild(box);
box.cubeMaterials.left = this.diceTextures[0];
box.cubeMaterials.right = this.diceTextures[1];
box.cubeMaterials.front = this.diceTextures[2];
box.cubeMaterials.back = this.diceTextures[3];
box.cubeMaterials.top = this.diceTextures[4];
box.cubeMaterials.bottom = this.diceTextures[5];

Hopefully this bug will soon be corrected.

Reply via email to