Thank you, Rob. I have the same problem. Thank you for the decision. // ********* Work: box.cubeMaterials.left = this.diceTextures[0]; box.cubeMaterials.right = this.diceTextures[1]; box.cubeMaterials.front = this.diceTextures[2]; box.cubeMaterials.back = this.diceTextures[3]; box.cubeMaterials.top = this.diceTextures[4]; box.cubeMaterials.bottom = this.diceTextures[5]; this.view.scene.addChild(box);
// ********* Not work this.view.scene.addChild(box); box.cubeMaterials.left = this.diceTextures[0]; box.cubeMaterials.right = this.diceTextures[1]; box.cubeMaterials.front = this.diceTextures[2]; box.cubeMaterials.back = this.diceTextures[3]; box.cubeMaterials.top = this.diceTextures[4]; box.cubeMaterials.bottom = this.diceTextures[5]; Hopefully this bug will soon be corrected.
