Yeah , basically rhe same . But do you know that in 3D soft you must center
the objects to the World Gizmo if you want them to be centered in Away and
offset if you need to offset them

On Fri, May 21, 2010 at 10:41 PM, John Brookes <[email protected]>wrote:

> 2009 latest open collada
> Thought it might be baked transform but tried both with and without, get
> same.
> If I import that dae into max2009 it also looks as it should.
>
> Just checking but
> var loader:Loader3D = Collada.load("../src/sortCubes2.dae");
>
> loader.addOnSuccess(onSuccess);
>
> _view.scene.addChild(loader);
>
>
> Is how you load dae in away3d? Anything I'm missing.
>
> On 21 May 2010 19:50, Michael Iv <[email protected]> wrote:
>
>> I got you , I was thinking you made nesting  of objects inside objects .I
>> do a lot of this stuff but usually  with Max and it works fine . What is the
>> version of Maya ?
>>
>>
>> On Fri, May 21, 2010 at 9:21 PM, John Brookes <[email protected]>wrote:
>>
>>> "just select them all in Maya and export"
>>> Thats what it is, they are nested in maya, single dae.
>>>
>>> Why would I nest objects?
>>> So I can rotate/move/scale etc one and have the chidren follow.
>>> Same as addChild
>>>
>>> On 21 May 2010 17:26, Michael Iv <[email protected]> wrote:
>>>
>>>> Why do you need them to be nested inside each other ? If you need them
>>>> to be a group of objects just select them all in Maya and export . Or I 
>>>> miss
>>>> something here?
>>>>
>>>>
>>>> On Fri, May 21, 2010 at 3:41 PM, John Brookes <[email protected]>wrote:
>>>>
>>>>> Does away 3.5 support nested objects in dae?
>>>>>
>>>>> On 20 May 2010 14:54, John Brookes <[email protected]> wrote:
>>>>>
>>>>>> I have 4 cubes in a collada file from maya. Each one a child of the
>>>>>> other.
>>>>>> If I load this as a collada the rotation and centers of the children
>>>>>> are wrong.
>>>>>> I've tried setting centerMeshes true/false.
>>>>>> Also tried prefab, with and withour recenter models still same issue.
>>>>>>
>>>>>> Papervision shows me the same as the scene in Maya.
>>>>>> Any ideas?
>>>>>>
>>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> Michael Ivanov ,Programmer
>>>> Neurotech Solutions Ltd.
>>>> Flex|Air |3D|Unity|
>>>> www.neurotechresearch.com
>>>> Tel:054-4962254
>>>> [email protected]
>>>> [email protected]
>>>>
>>>>
>>>
>>
>>
>> --
>> Michael Ivanov ,Programmer
>> Neurotech Solutions Ltd.
>> Flex|Air |3D|Unity|
>> www.neurotechresearch.com
>> Tel:054-4962254
>> [email protected]
>> [email protected]
>>
>>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]

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