why not make a dummy, the camera target is the dummy...
you move/tween the dummy, the camera follows...

Fabrice


On May 31, 2010, at 12:57 AM, dyc wrote:

> Wondering if anyone has any ideas on how to do this...
> 
> =)
> 
> On May 26, 4:53 pm, dyc <[email protected]> wrote:
>> Heya!
>> 
>> I have this hover camera floating around a sphere that  user can click
>> on...when the user clicks, I need to pan(or roll or whatever) the
>> hover camera around until it is directly lined up and looking at the
>> vertical line that the user clicked.
>> 
>> Any ideas?
>> 
>> Thanks so much guys!

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