why not make a dummy, the camera target is the dummy... you move/tween the dummy, the camera follows...
Fabrice On May 31, 2010, at 12:57 AM, dyc wrote: > Wondering if anyone has any ideas on how to do this... > > =) > > On May 26, 4:53 pm, dyc <[email protected]> wrote: >> Heya! >> >> I have this hover camera floating around a sphere that user can click >> on...when the user clicks, I need to pan(or roll or whatever) the >> hover camera around until it is directly lined up and looking at the >> vertical line that the user clicked. >> >> Any ideas? >> >> Thanks so much guys!
