After not getting any reply on my previous question I have a need to ask another one. Now I am trying to work with Frustrum and its plains in version 3.4 . That is pretty ok . I can really get and check different objects against those planes(opposite to 3.5). All except FAR plane . Far plane distance test from some object returns Infinity . The plane does exists but it seems that its transformation is not set . So should I imply that the FAR plain boundary is not defined in Away3D ? Thanks
-- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
